@startuml
sprite $glass [48x48/16] {
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000018BBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBA400000
00008FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF00000
00004FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFC00000
000008FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFE200000
0000009FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFE3000000
00000009FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFE30000000
000000009FFFFFFFFFFFFFFFFFFFFFFFFFFFFFE300000000
0000000009FFFFFFFFFFFFFFFFFFFFFFFFFFFE3000000000
00000000009FFFFFFFFFFFFFFFFFFFFFFFFFE30000000000
000000000009FFFFFFFFFFFFFFFFFFFFFFFE300000000000
0000000000009FFFFFFFFFFFFFFFFFFFFFE3000000000000
00000000000009FFFFFFFFFFFFFFFFFFFE30000000000000
000000000000009FFFFFFFFFFFFFFFFFE300000000000000
0000000000000009FFFFFFFFFFFFFFFE3000000000000000
00000000000000009FFFFFFFFFFFFFE30000000000000000
000000000000000009FFFFFFFFFFFE300000000000000000
0000000000000000009FFFFFFFFFE3000000000000000000
00000000000000000009FFFFFFFE30000000000000000000
000000000000000000009FFFFFF200000000000000000000
000000000000000000005FFFFFD000000000000000000000
000000000000000000005FFFFFD000000000000000000000
000000000000000000005FFFFFD000000000000000000000
000000000000000000005FFFFFD000000000000000000000
000000000000000000005FFFFFD000000000000000000000
000000000000000000005FFFFFD000000000000000000000
000000000000000000005FFFFFD000000000000000000000
000000000000000000005FFFFFD000000000000000000000
000000000000000000005FFFFFD000000000000000000000
000000000000000000005FFFFFD000000000000000000000
000000000000000000005FFFFFD000000000000000000000
000000000000000000005FFFFFD000000000000000000000
000000000000000000005FFFFFD000000000000000000000
000000000000000000005FFFFFD000000000000000000000
000000000000000000005FFFFFD000000000000000000000
000000000000000000005FFFFFD000000000000000000000
000000000000000000005FFFFFD000000000000000000000
000000000000000000005FFFFFD000000000000000000000
0000000000019BBBBBBBDFFFFFFBBBBBBBB5000000000000
000000000008FFFFFFFFFFFFFFFFFFFFFFFF000000000000
000000000005FFFFFFFFFFFFFFFFFFFFFFFD000000000000
000000000000355555555555555555555551000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
}


!define FA_GLASS(_alias) ENTITY(rectangle,black,glass,_alias,FA GLASS)
!define FA_GLASS(_alias, _label) ENTITY(rectangle,black,glass,_label, _alias,FA GLASS)
!define FA_GLASS(_alias, _label, _shape) ENTITY(_shape,black,glass,_label, _alias,FA GLASS)
!define FA_GLASS(_alias, _label, _shape, _color) ENTITY(_shape,_color,glass,_label, _alias,FA GLASS)
skinparam folderBackgroundColor<<FA GLASS>> White
@enduml